Nyaan's Library

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:heavy_check_mark: verify/verify-yosupo-ds/yosupo-range-reverse-range-sum.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/range_reverse_range_sum"
//
#include "../../template/template.hpp"
//
#include "../../lct/splay-reversible.hpp"

using namespace Nyaan;
ll f(ll a, ll b) { return a + b; }
ll ts(ll a) { return a; }

using Splay = ReversibleSplayTree<ll, f, ts>;

void q() {
  inl(N, Q);
  vl a(N);
  in(a);
  Splay splay;
  auto root = splay.build(a);
  rep(i, Q) {
    ini(cmd, l, r);
    if (cmd == 0) {
      splay.reverse(root, l, r);
    } else {
      out(splay.fold(root, l, r));
    }
  }
}

void Nyaan::solve() {
  int t = 1;
  // in(t);
  while (t--) q();
}
#line 1 "verify/verify-yosupo-ds/yosupo-range-reverse-range-sum.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/range_reverse_range_sum"
//
#line 2 "template/template.hpp"
using namespace std;

// intrinstic
#include <immintrin.h>

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

// utility
#line 1 "template/util.hpp"
namespace Nyaan {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;

template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;
template <typename T>
using minpq = priority_queue<T, vector<T>, greater<T>>;

template <typename T, typename U>
struct P : pair<T, U> {
  template <typename... Args>
  P(Args... args) : pair<T, U>(args...) {}

  using pair<T, U>::first;
  using pair<T, U>::second;

  P &operator+=(const P &r) {
    first += r.first;
    second += r.second;
    return *this;
  }
  P &operator-=(const P &r) {
    first -= r.first;
    second -= r.second;
    return *this;
  }
  P &operator*=(const P &r) {
    first *= r.first;
    second *= r.second;
    return *this;
  }
  template <typename S>
  P &operator*=(const S &r) {
    first *= r, second *= r;
    return *this;
  }
  P operator+(const P &r) const { return P(*this) += r; }
  P operator-(const P &r) const { return P(*this) -= r; }
  P operator*(const P &r) const { return P(*this) *= r; }
  template <typename S>
  P operator*(const S &r) const {
    return P(*this) *= r;
  }
  P operator-() const { return P{-first, -second}; }
};

using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;

constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;

template <typename T>
int sz(const T &t) {
  return t.size();
}

template <typename T, typename U>
inline bool amin(T &x, U y) {
  return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
  return (x < y) ? (x = y, true) : false;
}

template <typename T>
inline T Max(const vector<T> &v) {
  return *max_element(begin(v), end(v));
}
template <typename T>
inline T Min(const vector<T> &v) {
  return *min_element(begin(v), end(v));
}
template <typename T>
inline long long Sum(const vector<T> &v) {
  return accumulate(begin(v), end(v), 0LL);
}

template <typename T>
int lb(const vector<T> &v, const T &a) {
  return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
  return upper_bound(begin(v), end(v), a) - begin(v);
}

constexpr long long TEN(int n) {
  long long ret = 1, x = 10;
  for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
  return ret;
}

template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
  return make_pair(t, u);
}

template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
  vector<T> ret(v.size() + 1);
  if (rev) {
    for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
  } else {
    for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
  }
  return ret;
};

template <typename T>
vector<T> mkuni(const vector<T> &v) {
  vector<T> ret(v);
  sort(ret.begin(), ret.end());
  ret.erase(unique(ret.begin(), ret.end()), ret.end());
  return ret;
}

template <typename F>
vector<int> mkord(int N, F f) {
  vector<int> ord(N);
  iota(begin(ord), end(ord), 0);
  sort(begin(ord), end(ord), f);
  return ord;
}

template <typename T>
vector<int> mkinv(vector<T> &v) {
  int max_val = *max_element(begin(v), end(v));
  vector<int> inv(max_val + 1, -1);
  for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
  return inv;
}

vector<int> mkiota(int n) {
  vector<int> ret(n);
  iota(begin(ret), end(ret), 0);
  return ret;
}

template <typename T>
T mkrev(const T &v) {
  T w{v};
  reverse(begin(w), end(w));
  return w;
}

template <typename T>
bool nxp(vector<T> &v) {
  return next_permutation(begin(v), end(v));
}

// 返り値の型は入力の T に依存
// i 要素目 : [0, a[i])
template <typename T>
vector<vector<T>> product(const vector<T> &a) {
  vector<vector<T>> ret;
  vector<T> v;
  auto dfs = [&](auto rc, int i) -> void {
    if (i == (int)a.size()) {
      ret.push_back(v);
      return;
    }
    for (int j = 0; j < a[i]; j++) v.push_back(j), rc(rc, i + 1), v.pop_back();
  };
  dfs(dfs, 0);
  return ret;
}

// F : function(void(T&)), mod を取る操作
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I, const function<void(T &)> &f) {
  T res = I;
  for (; n; f(a = a * a), n >>= 1) {
    if (n & 1) f(res = res * a);
  }
  return res;
}
// T : 整数型のときはオーバーフローに注意する
template <typename T>
T Power(T a, long long n, const T &I) {
  return Power(a, n, I, function<void(T &)>{[](T &) -> void {}});
}

}  // namespace Nyaan
#line 58 "template/template.hpp"

// bit operation
#line 1 "template/bitop.hpp"
namespace Nyaan {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
  return _mm_popcnt_u64(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
  return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
  if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
}  // namespace Nyaan
#line 61 "template/template.hpp"

// inout
#line 1 "template/inout.hpp"
namespace Nyaan {

template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
  os << p.first << " " << p.second;
  return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
  is >> p.first >> p.second;
  return is;
}

template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
  int s = (int)v.size();
  for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
  return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
  for (auto &x : v) is >> x;
  return is;
}

istream &operator>>(istream &is, __int128_t &x) {
  string S;
  is >> S;
  x = 0;
  int flag = 0;
  for (auto &c : S) {
    if (c == '-') {
      flag = true;
      continue;
    }
    x *= 10;
    x += c - '0';
  }
  if (flag) x = -x;
  return is;
}

istream &operator>>(istream &is, __uint128_t &x) {
  string S;
  is >> S;
  x = 0;
  for (auto &c : S) {
    x *= 10;
    x += c - '0';
  }
  return is;
}

ostream &operator<<(ostream &os, __int128_t x) {
  if (x == 0) return os << 0;
  if (x < 0) os << '-', x = -x;
  string S;
  while (x) S.push_back('0' + x % 10), x /= 10;
  reverse(begin(S), end(S));
  return os << S;
}
ostream &operator<<(ostream &os, __uint128_t x) {
  if (x == 0) return os << 0;
  string S;
  while (x) S.push_back('0' + x % 10), x /= 10;
  reverse(begin(S), end(S));
  return os << S;
}

void in() {}
template <typename T, class... U>
void in(T &t, U &...u) {
  cin >> t;
  in(u...);
}

void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &...u) {
  cout << t;
  if (sizeof...(u)) cout << sep;
  out(u...);
}

struct IoSetupNya {
  IoSetupNya() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(15);
    cerr << fixed << setprecision(7);
  }
} iosetupnya;

}  // namespace Nyaan
#line 64 "template/template.hpp"

// debug
#line 1 "template/debug.hpp"
namespace DebugImpl {

template <typename U, typename = void>
struct is_specialize : false_type {};
template <typename U>
struct is_specialize<
    U, typename conditional<false, typename U::iterator, void>::type>
    : true_type {};
template <typename U>
struct is_specialize<
    U, typename conditional<false, decltype(U::first), void>::type>
    : true_type {};
template <typename U>
struct is_specialize<U, enable_if_t<is_integral<U>::value, void>> : true_type {
};

void dump(const char& t) { cerr << t; }

void dump(const string& t) { cerr << t; }

void dump(const bool& t) { cerr << (t ? "true" : "false"); }

void dump(__int128_t t) {
  if (t == 0) cerr << 0;
  if (t < 0) cerr << '-', t = -t;
  string S;
  while (t) S.push_back('0' + t % 10), t /= 10;
  reverse(begin(S), end(S));
  cerr << S;
}

void dump(__uint128_t t) {
  if (t == 0) cerr << 0;
  string S;
  while (t) S.push_back('0' + t % 10), t /= 10;
  reverse(begin(S), end(S));
  cerr << S;
}

template <typename U,
          enable_if_t<!is_specialize<U>::value, nullptr_t> = nullptr>
void dump(const U& t) {
  cerr << t;
}

template <typename T>
void dump(const T& t, enable_if_t<is_integral<T>::value>* = nullptr) {
  string res;
  if (t == Nyaan::inf) res = "inf";
  if constexpr (is_signed<T>::value) {
    if (t == -Nyaan::inf) res = "-inf";
  }
  if constexpr (sizeof(T) == 8) {
    if (t == Nyaan::infLL) res = "inf";
    if constexpr (is_signed<T>::value) {
      if (t == -Nyaan::infLL) res = "-inf";
    }
  }
  if (res.empty()) res = to_string(t);
  cerr << res;
}

template <typename T, typename U>
void dump(const pair<T, U>&);
template <typename T>
void dump(const pair<T*, int>&);

template <typename T>
void dump(const T& t,
          enable_if_t<!is_void<typename T::iterator>::value>* = nullptr) {
  cerr << "[ ";
  for (auto it = t.begin(); it != t.end();) {
    dump(*it);
    cerr << (++it == t.end() ? "" : ", ");
  }
  cerr << " ]";
}

template <typename T, typename U>
void dump(const pair<T, U>& t) {
  cerr << "( ";
  dump(t.first);
  cerr << ", ";
  dump(t.second);
  cerr << " )";
}

template <typename T>
void dump(const pair<T*, int>& t) {
  cerr << "[ ";
  for (int i = 0; i < t.second; i++) {
    dump(t.first[i]);
    cerr << (i == t.second - 1 ? "" : ", ");
  }
  cerr << " ]";
}

void trace() { cerr << endl; }
template <typename Head, typename... Tail>
void trace(Head&& head, Tail&&... tail) {
  cerr << " ";
  dump(head);
  if (sizeof...(tail) != 0) cerr << ",";
  trace(forward<Tail>(tail)...);
}

}  // namespace DebugImpl

#ifdef NyaanDebug
#define trc(...)                            \
  do {                                      \
    cerr << "## " << #__VA_ARGS__ << " = "; \
    DebugImpl::trace(__VA_ARGS__);          \
  } while (0)
#else
#define trc(...) (void(0))
#endif

#ifdef NyaanLocal
#define trc2(...)                           \
  do {                                      \
    cerr << "## " << #__VA_ARGS__ << " = "; \
    DebugImpl::trace(__VA_ARGS__);          \
  } while (0)
#else
#define trc2(...) (void(0))
#endif
#line 67 "template/template.hpp"

// macro
#line 1 "template/macro.hpp"
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define all(v) (v).begin(), (v).end()
#define rep(i, N) for (long long i = 0; i < (long long)(N); i++)
#define repr(i, N) for (long long i = (long long)(N)-1; i >= 0; i--)
#define rep1(i, N) for (long long i = 1; i <= (long long)(N); i++)
#define repr1(i, N) for (long long i = (N); (long long)(i) > 0; i--)
#define reg(i, a, b) for (long long i = (a); i < (b); i++)
#define regr(i, a, b) for (long long i = (b)-1; i >= (a); i--)
#define fi first
#define se second
#define ini(...)   \
  int __VA_ARGS__; \
  in(__VA_ARGS__)
#define inl(...)         \
  long long __VA_ARGS__; \
  in(__VA_ARGS__)
#define ins(...)      \
  string __VA_ARGS__; \
  in(__VA_ARGS__)
#define in2(s, t)                           \
  for (int i = 0; i < (int)s.size(); i++) { \
    in(s[i], t[i]);                         \
  }
#define in3(s, t, u)                        \
  for (int i = 0; i < (int)s.size(); i++) { \
    in(s[i], t[i], u[i]);                   \
  }
#define in4(s, t, u, v)                     \
  for (int i = 0; i < (int)s.size(); i++) { \
    in(s[i], t[i], u[i], v[i]);             \
  }
#define die(...)             \
  do {                       \
    Nyaan::out(__VA_ARGS__); \
    return;                  \
  } while (0)
#line 70 "template/template.hpp"

namespace Nyaan {
void solve();
}
int main() { Nyaan::solve(); }
#line 4 "verify/verify-yosupo-ds/yosupo-range-reverse-range-sum.test.cpp"
//
#line 2 "lct/splay-reversible.hpp"

#line 2 "lct/reversible-bbst-base.hpp"

template <typename Tree, typename Node, typename T, T (*f)(T, T), T (*ts)(T)>
struct ReversibleBBST : Tree {
  using Tree::merge;
  using Tree::split;
  using typename Tree::Ptr;

  ReversibleBBST() = default;

  virtual void toggle(Ptr t) {
    if(!t) return;
    swap(t->l, t->r);
    t->sum = ts(t->sum);
    t->rev ^= true;
  }

  T fold(Ptr &t, int a, int b) {
    auto x = split(t, a);
    auto y = split(x.second, b - a);
    auto ret = sum(y.first);
    t = merge(x.first, merge(y.first, y.second));
    return ret;
  }

  void reverse(Ptr &t, int a, int b) {
    auto x = split(t, a);
    auto y = split(x.second, b - a);
    toggle(y.first);
    t = merge(x.first, merge(y.first, y.second));
  }

  Ptr update(Ptr t) override {
    if (!t) return t;
    t->cnt = 1;
    t->sum = t->key;
    if (t->l) t->cnt += t->l->cnt, t->sum = f(t->l->sum, t->sum);
    if (t->r) t->cnt += t->r->cnt, t->sum = f(t->sum, t->r->sum);
    return t;
  }

 protected:
  inline T sum(const Ptr t) { return t ? t->sum : T(); }

  void push(Ptr t) override {
    if (!t) return;
    if (t->rev) {
      if (t->l) toggle(t->l);
      if (t->r) toggle(t->r);
      t->rev = false;
    }
  }
};

/**
 * @brief 反転可能平衡二分木(基底クラス)
 */
#line 2 "lct/splay-base.hpp"

template <typename Node>
struct SplayTreeBase {
  using Ptr = Node *;
  template <typename... Args>
  Ptr my_new(const Args &...args) {
    return new Node(args...);
  }
  void my_del(Ptr p) { delete p; }

  bool is_root(Ptr t) { return !(t->p) || (t->p->l != t && t->p->r != t); }

  int size(Ptr t) const { return count(t); }

  virtual void splay(Ptr t) {
    if (!t) return;
    push(t);
    while (!is_root(t)) {
      Ptr q = t->p;
      if (is_root(q)) {
        push(q), push(t);
        rot(t);
      } else {
        Ptr r = q->p;
        push(r), push(q), push(t);
        if (pos(q) == pos(t))
          rot(q), rot(t);
        else
          rot(t), rot(t);
      }
    }
  }

  Ptr get_left(Ptr t) {
    while (t->l) push(t), t = t->l;
    return t;
  }

  Ptr get_right(Ptr t) {
    while (t->r) push(t), t = t->r;
    return t;
  }

  pair<Ptr, Ptr> split(Ptr t, int k) {
    if (!t) return {nullptr, nullptr};
    if (k == 0) return {nullptr, t};
    if (k == count(t)) return {t, nullptr};
    push(t);
    if (k <= count(t->l)) {
      auto x = split(t->l, k);
      t->l = x.second;
      t->p = nullptr;
      if (x.second) x.second->p = t;
      return {x.first, update(t)};
    } else {
      auto x = split(t->r, k - count(t->l) - 1);
      t->r = x.first;
      t->p = nullptr;
      if (x.first) x.first->p = t;
      return {update(t), x.second};
    }
  }

  Ptr merge(Ptr l, Ptr r) {
    if (!l && !r) return nullptr;
    if (!l) return splay(r), r;
    if (!r) return splay(l), l;
    splay(l), splay(r);
    l = get_right(l);
    splay(l);
    l->r = r;
    r->p = l;
    update(l);
    return l;
  }

  using Key = decltype(Node::key);
  Ptr build(const vector<Key> &v) { return build(0, v.size(), v); }
  Ptr build(int l, int r, const vector<Key> &v) {
    if (l == r) return nullptr;
    if (l + 1 == r) return my_new(v[l]);
    return merge(build(l, (l + r) >> 1, v), build((l + r) >> 1, r, v));
  }

  template <typename... Args>
  void insert(Ptr &t, int k, const Args &...args) {
    splay(t);
    auto x = split(t, k);
    t = merge(merge(x.first, my_new(args...)), x.second);
  }

  void erase(Ptr &t, int k) {
    splay(t);
    auto x = split(t, k);
    auto y = split(x.second, 1);
    my_del(y.first);
    t = merge(x.first, y.second);
  }

  virtual Ptr update(Ptr t) = 0;

 protected:
  inline int count(Ptr t) const { return t ? t->cnt : 0; }

  virtual void push(Ptr t) = 0;

  Ptr build(const vector<Ptr> &v) { return build(0, v.size(), v); }

  Ptr build(int l, int r, const vector<Ptr> &v) {
    if (l + 1 >= r) return v[l];
    return merge(build(l, (l + r) >> 1, v), build((l + r) >> 1, r, v));
  }

  inline int pos(Ptr t) {
    if (t->p) {
      if (t->p->l == t) return -1;
      if (t->p->r == t) return 1;
    }
    return 0;
  }

  virtual void rot(Ptr t) {
    Ptr x = t->p, y = x->p;
    if (pos(t) == -1) {
      if ((x->l = t->r)) t->r->p = x;
      t->r = x, x->p = t;
    } else {
      if ((x->r = t->l)) t->l->p = x;
      t->l = x, x->p = t;
    }
    update(x), update(t);
    if ((t->p = y)) {
      if (y->l == x) y->l = t;
      if (y->r == x) y->r = t;
    }
  }
};

/**
 * @brief Splay Tree(base)
 */
#line 5 "lct/splay-reversible.hpp"

template <typename T>
struct ReversibleSplayTreeNode {
  using Ptr = ReversibleSplayTreeNode *;
  Ptr l, r, p;
  T key, sum;
  int cnt;
  bool rev;

  ReversibleSplayTreeNode(const T &t = T())
      : l(), r(), p(), key(t), sum(t), cnt(1), rev(false) {}
};

template <typename T, T (*f)(T, T), T (*ts)(T)>
struct ReversibleSplayTree
    : ReversibleBBST<SplayTreeBase<ReversibleSplayTreeNode<T>>,
                     ReversibleSplayTreeNode<T>, T, f, ts> {
  using Node = ReversibleSplayTreeNode<T>;
};

/**
 * @brief 反転可能Splay Tree
 */
#line 6 "verify/verify-yosupo-ds/yosupo-range-reverse-range-sum.test.cpp"

using namespace Nyaan;
ll f(ll a, ll b) { return a + b; }
ll ts(ll a) { return a; }

using Splay = ReversibleSplayTree<ll, f, ts>;

void q() {
  inl(N, Q);
  vl a(N);
  in(a);
  Splay splay;
  auto root = splay.build(a);
  rep(i, Q) {
    ini(cmd, l, r);
    if (cmd == 0) {
      splay.reverse(root, l, r);
    } else {
      out(splay.fold(root, l, r));
    }
  }
}

void Nyaan::solve() {
  int t = 1;
  // in(t);
  while (t--) q();
}
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