#include "matrix/matrix.hpp"
#pragma once #include "inverse-matrix.hpp" template <class T> struct Matrix { vector<vector<T> > A; Matrix() = default; Matrix(int n, int m) : A(n, vector<T>(m, T())) {} Matrix(int n) : A(n, vector<T>(n, T())){}; int H() const { return A.size(); } int W() const { return A[0].size(); } int size() const { return A.size(); } inline const vector<T> &operator[](int k) const { return A[k]; } inline vector<T> &operator[](int k) { return A[k]; } static Matrix I(int n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { int n = H(), m = B.W(), p = W(); assert(p == B.H()); vector<vector<T> > C(n, vector<T>(m, T{})); for (int i = 0; i < n; i++) for (int k = 0; k < p; k++) for (int j = 0; j < m; j++) C[i][j] += (*this)[i][k] * B[k][j]; A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(H()); while (k > 0) { if (k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } bool operator==(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) if (A[i][j] != B[i][j]) return false; return true; } bool operator!=(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) if (A[i][j] != B[i][j]) return true; return false; } Matrix inverse() const { assert(H() == W()); Matrix B(H()); B.A = inverse_matrix(A); return B; } friend ostream &operator<<(ostream &os, const Matrix &p) { int n = p.H(), m = p.W(); for (int i = 0; i < n; i++) { os << (i ? " " : "") << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() const { Matrix B(*this); assert(H() == W()); T ret = 1; for (int i = 0; i < H(); i++) { int idx = -1; for (int j = i; j < W(); j++) { if (B[j][i] != 0) { idx = j; break; } } if (idx == -1) return 0; if (i != idx) { ret *= T(-1); swap(B[i], B[idx]); } ret *= B[i][i]; T inv = T(1) / B[i][i]; for (int j = 0; j < W(); j++) { B[i][j] *= inv; } for (int j = i + 1; j < H(); j++) { T a = B[j][i]; if (a == 0) continue; for (int k = i; k < W(); k++) { B[j][k] -= B[i][k] * a; } } } return ret; } }; /** * @brief 行列ライブラリ */
#line 2 "matrix/matrix.hpp" #line 2 "matrix/inverse-matrix.hpp" #line 2 "matrix/gauss-elimination.hpp" #include <utility> #include <vector> using namespace std; // {rank, det(非正方行列の場合は未定義)} を返す // 型が double や Rational でも動くはず?(未検証) // // pivot 候補 : [0, pivot_end) template <typename T> std::pair<int, T> GaussElimination(vector<vector<T>> &a, int pivot_end = -1, bool diagonalize = false) { int H = a.size(), W = a[0].size(), rank = 0; if (pivot_end == -1) pivot_end = W; T det = 1; for (int j = 0; j < pivot_end; j++) { int idx = -1; for (int i = rank; i < H; i++) { if (a[i][j] != T(0)) { idx = i; break; } } if (idx == -1) { det = 0; continue; } if (rank != idx) det = -det, swap(a[rank], a[idx]); det *= a[rank][j]; if (diagonalize && a[rank][j] != T(1)) { T coeff = T(1) / a[rank][j]; for (int k = j; k < W; k++) a[rank][k] *= coeff; } int is = diagonalize ? 0 : rank + 1; for (int i = is; i < H; i++) { if (i == rank) continue; if (a[i][j] != T(0)) { T coeff = a[i][j] / a[rank][j]; for (int k = j; k < W; k++) a[i][k] -= a[rank][k] * coeff; } } rank++; } return make_pair(rank, det); } #line 4 "matrix/inverse-matrix.hpp" template <typename mint> vector<vector<mint>> inverse_matrix(const vector<vector<mint>>& a) { int N = a.size(); assert(N > 0); assert(N == (int)a[0].size()); vector<vector<mint>> m(N, vector<mint>(2 * N)); for (int i = 0; i < N; i++) { copy(begin(a[i]), end(a[i]), begin(m[i])); m[i][N + i] = 1; } auto [rank, det] = GaussElimination(m, N, true); if (rank != N) return {}; vector<vector<mint>> b(N); for (int i = 0; i < N; i++) { copy(begin(m[i]) + N, end(m[i]), back_inserter(b[i])); } return b; } #line 4 "matrix/matrix.hpp" template <class T> struct Matrix { vector<vector<T> > A; Matrix() = default; Matrix(int n, int m) : A(n, vector<T>(m, T())) {} Matrix(int n) : A(n, vector<T>(n, T())){}; int H() const { return A.size(); } int W() const { return A[0].size(); } int size() const { return A.size(); } inline const vector<T> &operator[](int k) const { return A[k]; } inline vector<T> &operator[](int k) { return A[k]; } static Matrix I(int n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { int n = H(), m = B.W(), p = W(); assert(p == B.H()); vector<vector<T> > C(n, vector<T>(m, T{})); for (int i = 0; i < n; i++) for (int k = 0; k < p; k++) for (int j = 0; j < m; j++) C[i][j] += (*this)[i][k] * B[k][j]; A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(H()); while (k > 0) { if (k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } bool operator==(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) if (A[i][j] != B[i][j]) return false; return true; } bool operator!=(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) if (A[i][j] != B[i][j]) return true; return false; } Matrix inverse() const { assert(H() == W()); Matrix B(H()); B.A = inverse_matrix(A); return B; } friend ostream &operator<<(ostream &os, const Matrix &p) { int n = p.H(), m = p.W(); for (int i = 0; i < n; i++) { os << (i ? " " : "") << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() const { Matrix B(*this); assert(H() == W()); T ret = 1; for (int i = 0; i < H(); i++) { int idx = -1; for (int j = i; j < W(); j++) { if (B[j][i] != 0) { idx = j; break; } } if (idx == -1) return 0; if (i != idx) { ret *= T(-1); swap(B[i], B[idx]); } ret *= B[i][i]; T inv = T(1) / B[i][i]; for (int j = 0; j < W(); j++) { B[i][j] *= inv; } for (int j = i + 1; j < H(); j++) { T a = B[j][i]; if (a == 0) continue; for (int k = i; k < W(); k++) { B[j][k] -= B[i][k] * a; } } } return ret; } }; /** * @brief 行列ライブラリ */